Quick Update and Playtesting Opportunity
17 days ago
– Tue, Nov 17, 2020 at 03:11:00 AM
Good news: Production is complete and units are being loaded into shipping containers as I type this. Next step is getting them on the boat and underway to our fulfillment centers. We're still some weeks away from fulfillment, but we're getting closer to the "address locked in" deadline. We'll follow up with a specific email on locking down addresses in a week or so, but in the meantime, know that you can always update your address through backerkit.com.
Playtesting opportunity: Are you a gaming parent with a junior gamer aged 10-14 in your household? Brotherwise has an upcoming game based on a hit animated show, and aimed at players 10 and above, and we're looking for parent/child pairs to playtest online. Playtesting will happen on Tabletop Simulator, so ideally you'd already have an account there and be familiar with how it's used.
If you're interested, email us at email@example.com and let us know. We're looking for 5-10 playtesting pairs (parent and child), so won't be able to take everyone who's interested. Participants will get credit on the development team in the rulebook and get a Brotherwise Games t-shirt.
Note: you will be required to sign an NDA to participate, as the game hasn't been announced yet.
Production and Delivery Update
about 1 month ago
– Sun, Oct 25, 2020 at 04:01:50 AM
We know it's been a while since we did an update, but for the most part we didn't have anything new to share. Now we do! We finally have a production complete date from the printer, and that date is November 11th. For those of you who haven't been following the updates regularly, you likely missed the notice that due to the name change negotiations, production was paused for a full month. That delay destroyed our ability to deliver in October, as we were hoping. With the game finishing 11/11, we'll be doing our best to get it on the various boats and to the fulfillment zones as quickly as possible. So....while it's possible that some deliveries will begin in very late 2020, most shipments will go out the first two weeks of 2021.
We've been charging cards (for shipping and add ons) on Backerkit for a while now. We still have a number of backers who've never filled out the survey, so now's a good time to log in to your Backerkit account, make sure you're all paid up and your address is correct. We won't be locking down addresses until the 2nd week of December, so you can always return to your account and change your address if a surprise move comes up between now and then.
This Game is Gorgeous
We got the game to the table again this morning for a quick three player game. Guys, it looks SOOOOO pretty on the table. And it plays great. Simple, elegant, accessible, and while I know there is a finite number of tile combinations to play with, when you're setting the game up it feels like the replayability is endless. The tiles, the tokens, the Boss cards, they all offer so many different ways for the game to play out. Here's some pics:
Production Sample Unboxing!
2 months ago
– Wed, Sep 30, 2020 at 12:39:32 AM
The production sample for Overboss arrived this morning and I immediately sat down and filmed an unboxing video so you can see just how gorgeous this game is. It's long (17 minutes), so you might want to jump around, but I was too excited to be brief. Such glory demands long-winded adoration.
We will update you on delivery estimates just as soon as we have some firmer dates from the printer. Thanks again for your patience and we hope you agree that this one is looking really special.
Cards charged this Friday!
2 months ago
– Thu, Sep 24, 2020 at 09:10:11 PM
After the name change surprise, we are back on track and firing on all cylinders to complete your game. We are expecting the production sample for Overboss any day now, and will be sharing a video of it once we have it.
In the meantime, your credit cards will be charged in Backerkit this Friday.
Note that you have already paid for your pledge in Kickstarter. This round of charges is to cover shipping and any add ons that you added in Backerkit. We are giving you this heads up in case the credit card you used in Backerkit has changed, been hacked, or otherwise become defunct. Please update your payment information asap.
Note that address changes will be allowed in Backerkit for some time to come. We won't lock down addresses until we are close to delivery.
Thanks for your patience,
Meet the new boss, same as the old boss
3 months ago
– Tue, Sep 01, 2020 at 11:26:16 PM
Today we have an important update that affects a couple of fundamental things about this project: the delivery date and the name. We've had to make some changes, but we have a good way forward.
When we started our campaign, we knew our timeframe was aggressive, and that everything had to go right to hit the end-of-October launch date. In the weeks following the project, everything was going well: components were designed, files were complete, and production was ready to start.
Unfortunately, during the last stages of trademark filing we hit some stumbling blocks around the name "Overlord." We've spent some time trying to work through those issues, but it's become clear that more time spent on those discussions would result in further delays to the project we've promised each of you.
So to move forward, we've had to go back to the drawing board and rename the game. We considered a lot of options, but we ultimately kept it simple: our game about bosses conquering the overworld will now be called OVERBOSS.
It's a huge bummer to change something as fundamental as a name, and we wish we didn't have to do this. But we're glad we have another option that's memorable, unique, and connected to the world of Boss Monster. We're confident that we can grow into this name, and by the time Overboss hits store shelves, the original working title will be just a footnote.
We're currently hard at work revising all our files, and sometime today we'll start updating things like the Kickstarter page and our website. We're moving fast on the Overboss overhaul, with the goal of going into production within the next couple of weeks. This definitely pushes our launch date past the end-of-October plan, but we'll do everything in our power to get this game to you by the holidays.
We want to make this a smooth transition for each of you. Here are three options:
If you want to cancel your pledge for any reason, we will give you a full refund. Just send us a direct message with your Kickstarter e-mail address.
If you want to maintain your pledge, you don't need to do anything!
If a December ship date will affect your mailing address, please update your address in BackerKit. If you're not sure what your address will be, just use your best guess and keep an eye on these updates. Once units are manufactured and ready for shipping, you'll have another chance to contact us with your updated address.
So that's the news. Nothing else has changed about the game but the name! We'll keep you posted as we move forward and have better information about the impact on our launch timing. We're sorry that these changes mean it will be a bit longer before you have the chance to play this awesome game, and we're really grateful for your support. When you get this game in your hands, whatever name is on the box, you're going to have a blast.